// Copyright 2007. Adobe Systems Incorporated. All Rights Reserved. package fl.controls.listClasses { import fl.controls.listClasses.ListData; import fl.core.UIComponent; /** * TileListData is a messenger class that holds information relevant to a specific * cell in the list-based TileListData component. This information includes the label * and image source that are associated with the cell; whether or not the cell is selected; * and the position of the cell in the list by row and column. * *

A new TileListData component is created for a cell renderer * each time it is invalidated.

* * @see fl.controls.listClasses.ListData ListData * * @includeExample examples/TileListDataExample.as * * @langversion 3.0 * @playerversion Flash 9.0.28.0 */ public class TileListData extends ListData { /** * @private (protected) * * @langversion 3.0 * @playerversion Flash 9.0.28.0 */ protected var _source:Object; /** * Creates a new instance of the TileListData class as specified by its * parameters. The TileListData class inherits the properties of the ListData * class, and adds a source parameter for the path to the image that is * associated with the cell. * * @param label The label to be displayed in this cell. * @param icon The icon to be displayed in this cell. * @param source The path or class that is associated with the content to be displayed in the cell. * @param owner The component that owns this cell. * @param index The index of the item in the data provider. * @param row The row in which this item is being displayed. In a List or * DataGrid, this corresponds to the index. In a TileList it may be * different than the index. * @param col The column in which this item is being displayed. In a List * this will always be equal to 0. * * @see fl.controls.listClasses.ListData ListData * * @langversion 3.0 * @playerversion Flash 9.0.28.0 */ public function TileListData(label:String,icon:Object,source:Object,owner:UIComponent,index:uint,row:uint,col:uint=0) { super(label,icon,owner,index,row,col); _source = source; } /** * Gets or sets an absolute or relative URL that identifies the * location of the SWF or image file to load, the class name * of a movie clip in the library, or a reference to a display * object. The TileListData does not load the source, it only * passes the value of the source on to the ImageCell. * *

Valid image file formats include GIF, PNG, and JPEG.

* * @default null * * @langversion 3.0 * @playerversion Flash 9.0.28.0 */ public function get source():Object { return _source; } } }